The Character RPG system.
The Character system has no predefined rules, tables, character stats, or genra.
The Instigator of Play starts a discussion for the prefered genra of the session and the group defines the setting collaboratively.
Each player then performs a soliliquy that describes and defines their Character and its relationship to the setting. Characters can be new or persistant.
The Instigator guides the Players in the activities of these Characters as they experience their Character, the other players Characters, and the collaboratively generated world.
Any Character can attempt to perform any action.
If The Instigator or any other Player thinks that an action should be challenged, resisted, or opposed they can request a Roll.
The Instigator places any number of random generators down. Other players can add, remove, or swap generators; and suggest specific conditional modifiers, results for failure or success for individual generators or the Roll as a whole.
The Generators are rolled to determine the Target and Conditons.
The Instigator then, based on their grasp of the Players Character offers a selection of generators to the Player. The other Players then modify the selection as they did with the Target and Conditions.
The Player then Rolls their Attempt.
The Attempt is resolved by Instigator and Players and Role Play continues.
Particularially good Role Play is rewarded by Instigator or Players giving Players generators that they can use at any time to modify any Attempt at any point.
Critical successes and failures should involve the owing and recieving of drinks.